Trio Sync: a three-player team game

Two teammates build a clue by alternating one word at a time; the third tries to connect the idea and find the target. Good chemistry matters more than speed.

👥 3, 6, 9 or 12 players ⏱ 10–20 minutes 📱 one phone or online room

How to play Trio Sync

  1. Make teams of three with two clue givers and one guesser.
  2. The clue givers alternate, contributing only one word each.
  3. A correct answer adds one point; a wrong answer removes one without going below zero.
  4. Teams can risk a double word to score two points.

Frequently asked questions about Trio Sync

Can you play with four or five people?

No: teams always have three players, so you need 3, 6, 9 or 12. With other numbers, choose a game with flexible teams such as Forbidden Word.

What happens if the guesser gets it wrong?

The team loses 1 point (2 with doubling), the word is closed and you move on to the next one: there is only one attempt per word. The turn’s score, however, never drops below zero.

Does the clock ever stop?

Yes. It stops when the guesser tries to answer, when you pass a word, and throughout the pause between one word and the next. It starts again only when the pair asks for the next word.

Who checks that the pair takes turns, one word each?

No button does: the app shows who opens each sentence and reminds you of the rule, but the alternation is on trust. If a clue seems irregular, the other team can challenge it at the end of the turn.

What happens if time runs out while we are giving clues?

On a single phone the turn ends and that word does not count. In a room there is a last word instead: the pair judges the guesser’s final attempt, or marks that no attempt was made, and the turn closes without a penalty.